package com.hstcs.components;

import com.badlogic.ashley.core.Component;

public class MonsterComponent implements Component {
	public static final int STATE_IDEL 		= 0;
	public static final int STATE_WALK 		= 1;
	public static final int STATE_RUN 		= 2;
	public static final int STATE_ATTACK 	= 3;
	public static final int STATE_BORN		= 4;
	public int hp;
}
